An app that aims to build cognitive skills and collect cognitive data. Built 40+ 2D/3D games for it in Unity and C#. Live on the App Store, Google Play and the web.
97.22% crash-free users (Firebase Crashlytics)
Unity Addressables, Firebase (Remote Config, Auth, database), ad SDKs including AppLovin MAX, multi-platform builds
Visual effects with Shader Graph and Particle System
Management panel used by 55 special education and rehabilitation centers (about 500 students each on average). Built the browser automation (Selenium, Playwright, Pyppeteer) and the Python FastAPI API on my own: data entry into MEBBİS (the Ministry of National Education system), report retrieval and form filling. Cut a full day of manual work to 30 minutes.
Panel
FastAPI
Browser automation
MEBBİS
Data flow. Screenshots omitted to protect student data.
Question generation tool
Labor Bilişim · Python, JavaScript
Generates 250 original questions with audio explanations across 48 categories in under 5 minutes and sends them to the question pool via API. Made all technical decisions.
Port of the TÜBİTAK project ECE (112K287) to VR. A hand-eye coordination simulation for surgical residents; session data is recorded and compared across sessions. Tested at Hacettepe University, Department of Neurology.
1st place, Sectoral Solutions category — Genç Beyinler Yeni Fikirler 2023 (₺10,000). Announcement
Battleship Online
Hobby project · Unity, Netcode
Server-based online multiplayer, turn-based strategy. Plays in the browser.
Publication
Conference paper
D. Topalli, Y.E. Cetin, B.K. Pamuk, A. Ugurlu, B. Catalok, N.E. Cagiltay. “Understanding User Experience (UX) for Virtual Reality Based Surgical Training.” INTED2023 Proceedings, p. 6166. doi:10.21125/inted.2023.1627
Experience
Oct 2023 – present
Game Developer · Labor Bilişim, Ankara
Witmina games and the tools above. Mentored 6 interns (4 at the same time), did code reviews, applied design patterns (state machine, observer, object pool, singleton).
Jul – Aug 2022
Intern · Rootcraft Game Technologies
3D hyper-casual game “Pinball Race”: stacking and racing with AI bots.
Aug 2021
Intern · Kuixo
2D puzzle and merge game “Big Dot”: dynamic level generation from text files, game design document.
2019 – 2023
B.Sc. Software Engineering (English) · Atılım University