Yunus Emre Çetin

Yunus Emre Çetin

Game Developer · Unity & C#

Software engineer with 3 years of professional Unity and C# experience and 40+ mobile games shipped.

cetinye@hotmail.com LinkedIn GitHub itch.io

Selected work

Witmina

Labor Bilişim · Oct 2023 – present

An app that aims to build cognitive skills and collect cognitive data. Built 40+ 2D/3D games for it in Unity and C#. Live on the App Store, Google Play and the web.

  • 97.22% crash-free users (Firebase Crashlytics)
  • Unity Addressables, Firebase (Remote Config, Auth, database), ad SDKs including AppLovin MAX, multi-platform builds
  • Visual effects with Shader Graph and Particle System

App Store Google Play

Special education management panel automation

Labor Bilişim · Live since Sep 2026

Management panel used by 55 special education and rehabilitation centers (about 500 students each on average). Built the browser automation (Selenium, Playwright, Pyppeteer) and the Python FastAPI API on my own: data entry into MEBBİS (the Ministry of National Education system), report retrieval and form filling. Cut a full day of manual work to 30 minutes.

  1. Panel
  2. FastAPI
  3. Browser automation
  4. MEBBİS
Data flow. Screenshots omitted to protect student data.

Question generation tool

Labor Bilişim · Python, JavaScript

Generates 250 original questions with audio explanations across 48 categories in under 5 minutes and sends them to the question pool via API. Made all technical decisions.

ECE VR

Graduation project · 2022 – 2023 · Unity, Meta Quest 2

Port of the TÜBİTAK project ECE (112K287) to VR. A hand-eye coordination simulation for surgical residents; session data is recorded and compared across sessions. Tested at Hacettepe University, Department of Neurology.

1st place, Sectoral Solutions category — Genç Beyinler Yeni Fikirler 2023 (₺10,000). Announcement

Battleship Online

Hobby project · Unity, Netcode

Server-based online multiplayer, turn-based strategy. Plays in the browser.

Publication

Conference paper

D. Topalli, Y.E. Cetin, B.K. Pamuk, A. Ugurlu, B. Catalok, N.E. Cagiltay. “Understanding User Experience (UX) for Virtual Reality Based Surgical Training.” INTED2023 Proceedings, p. 6166. doi:10.21125/inted.2023.1627

Experience

  1. Oct 2023 – present

    Game Developer · Labor Bilişim, Ankara

    Witmina games and the tools above. Mentored 6 interns (4 at the same time), did code reviews, applied design patterns (state machine, observer, object pool, singleton).

  2. Jul – Aug 2022

    Intern · Rootcraft Game Technologies

    3D hyper-casual game “Pinball Race”: stacking and racing with AI bots.

  3. Aug 2021

    Intern · Kuixo

    2D puzzle and merge game “Big Dot”: dynamic level generation from text files, game design document.

  4. 2019 – 2023

    B.Sc. Software Engineering (English) · Atılım University

    GPA 3.42 / 4.00, honor student.

Skills